Below is a full transcript of the speech, courtesy of the now-defunct site Zoonami (though some punctuation was cleaned up for a smoother read). On September 2, 2004, Martin Hollis, director and producer of the game, delivered a long speech about the development process at the 2004 European Developers Forum. It was a staple of dorm rooms and living rooms across the nation at the end of the 1990s. ![]() ![]() GoldenEye 007 for the N64 is a landmark game that solidified the 4-player multiplayer shooter genre.
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